Commit 259d5b28 王帅

fix

1 个父辈 fa0518f8
正在显示 839 个修改的文件 包含 22 行增加480 行删除
...@@ -579,34 +579,34 @@ ...@@ -579,34 +579,34 @@
<HintPath>/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath> <HintPath>/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline.Editor"> <Reference Include="Unity.Timeline.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline"> <Reference Include="Unity.Timeline">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualStudio.Editor"> <Reference Include="Unity.VisualStudio.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.PlasticSCM.Editor"> <Reference Include="Unity.PlasticSCM.Editor">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>/Users/ws/Desktop/Anti-addiction/ZAASDK/ZAnti-Addiction-Unity/AASDK-Unity/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
......
fileFormatVersion: 2
guid: 44f3419d191ee4907b3eb9356d165e64
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 15f4a19eab44a4527a143898eb5e1657
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.yumimobi.ads.unity"
android:installLocation="preferExternal">
<supports-screens
android:anyDensity="true"
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:xlargeScreens="true" />
<application
android:name="android.support.multidex.MultiDexApplication"
android:icon="@drawable/app_icon"
android:isGame="true"
android:label="@string/app_name"
android:theme="@style/UnityThemeSelector"
android:hardwareAccelerated="true"
android:networkSecurityConfig="@xml/network_security_config"
tools:ignore="GoogleAppIndexingWarning">
<activity
android:name="com.unity3d.player.UnityPlayerActivity"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density"
android:hardwareAccelerated="true"
android:label="@string/app_name"
android:launchMode="singleTask"
android:screenOrientation="fullSensor">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
<meta-data
android:name="unityplayer.UnityActivity"
android:value="true" />
</activity>
<meta-data
android:name="unity.build-id"
android:value="d86b917f-3a88-4405-8789-21bf4554b597" />
<meta-data
android:name="unity.splash-mode"
android:value="0" />
<meta-data
android:name="unity.splash-enable"
android:value="True" />
</application>
<uses-feature android:glEsVersion="0x00020000" />
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<uses-feature
android:name="android.hardware.touchscreen.multitouch"
android:required="false" />
<uses-feature
android:name="android.hardware.touchscreen.multitouch.distinct"
android:required="false" />
<uses-feature
android:name="android.software.leanback"
android:required="false" />
</manifest>
\ No newline at end of file \ No newline at end of file
fileFormatVersion: 2
guid: 3bc50e245de2048a1a38c266af2fe898
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3dce61915c45d4aa1b82eb3544effa49
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="UTF-8"?>
<infos>
<GameID>go328003</GameID>
<ChannelID>zy013</ChannelID>
</infos>
\ No newline at end of file \ No newline at end of file
fileFormatVersion: 2
guid: feb7bbf13ac164c76af37a00aa083844
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
}
}
allprojects {
repositories {
google()
jcenter()
flatDir {
dirs 'libs'
}
}
}
apply plugin: 'com.android.library'
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:multidex:1.0.3'
**DEPS**}
android {
compileSdkVersion **APIVERSION**
buildToolsVersion '**BUILDTOOLS**'
defaultConfig {
consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
minSdkVersion **MINSDKVERSION**
targetSdkVersion **TARGETSDKVERSION**
ndk {
abiFilters **ABIFILTERS**
}
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
multiDexEnabled true
}
lintOptions {
abortOnError false
}
aaptOptions {
noCompress '.unity3d', '.ress', '.resource', '.obb'**STREAMING_ASSETS**
}**SIGN**
buildTypes {
debug {
minifyEnabled **MINIFY_DEBUG**
useProguard **PROGUARD_DEBUG**
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD**
jniDebuggable true
}
release {
minifyEnabled **MINIFY_RELEASE**
useProguard **PROGUARD_RELEASE**
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD****SIGNCONFIG**
}
}
**BUILT_APK_LOCATION**
}**SOURCE_BUILD_SETUP**
fileFormatVersion: 2
guid: 965ce39dd5d6b4763b4dddf66089da5d
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d9ec94413819b46bfa64ff117b9e4b1b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3144645d3cd25479bb231eca4074304f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<network-security-config>
<base-config>
<trust-anchors>
<certificates src="system" />
<certificates src="user" />
</trust-anchors>
</base-config>
</network-security-config>
fileFormatVersion: 2
guid: 93b67cf5f87144792a07c3be883729ac
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
{ {
"process_id" : 23555, "process_id" : 30058,
"version" : "2019.4.39f1c1", "version" : "2019.4.39f1c1",
"app_path" : "/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app", "app_path" : "/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app",
"app_contents_path" : "/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents" "app_contents_path" : "/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents"
......
...@@ -500,4 +500,4 @@ ScriptsOnlyBuild: ...@@ -500,4 +500,4 @@ ScriptsOnlyBuild:
platform: 9 platform: 9
scenePathNames: scenePathNames:
- Assets/AASDKDemo/Scenes/AASDKDemoScene.unity - Assets/AASDKDemo/Scenes/AASDKDemoScene.unity
playerPath: /Users/ws/Desktop/ZAAUnityDemo/aaaaaaaaa playerPath: /Users/ws/Desktop/ZAAUnityDemo/aaaaaaaaa/ccccc
{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[-1802,-1776,-1628,-1210],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":0}
\ No newline at end of file \ No newline at end of file
{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":0}
\ No newline at end of file \ No newline at end of file
Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines' Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2355 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=0 insize=3555 outsize=2388 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=3114 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=0 insize=3555 outsize=2388 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2355 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=5274 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2450 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=1455 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=3595 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: shutdown Cmd: shutdown
Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines' Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2355 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=1 insize=3555 outsize=5652 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2355 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=1 insize=1312 outsize=1187 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=5274 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=4861 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=1612 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: shutdown Cmd: shutdown
Quitting shader compiler process
Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines' Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=3829 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=1 insize=3555 outsize=5769 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=2450 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=1 insize=1312 outsize=1187 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=4861 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=1455 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=4545 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: shutdown Cmd: shutdown
Quitting shader compiler process Quitting shader compiler process
Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines' Base path: '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2019.4.39f1c1/Unity.app/Contents/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=3829 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1 api=14 type=0 insize=1312 outsize=2564 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=17587 outsize=4861 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH VERTEXLIGHT_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=1 insize=17587 outsize=1612 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=14 type=0 insize=1097 outsize=2432 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: compileSnippet
api=9 type=1 insize=1544 outsize=0 kw= pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
Cmd: shutdown Cmd: shutdown
Quitting shader compiler process Quitting shader compiler process
<linker>
<assembly fullname="UnityEngine">
<type fullname="UnityEngine.Object" preserve="nothing"/>
<type fullname="UnityEditor.VFXManager" preserve="nothing"/>
<type fullname="UnityEditor.PlayerSettings" preserve="nothing"/>
<type fullname="UnityEngine.Material" preserve="nothing"/>
<type fullname="UnityEngine.TextAsset" preserve="nothing"/>
<type fullname="UnityEngine.Shader" preserve="nothing"/>
<type fullname="UnityEditor.MonoScript" preserve="nothing"/>
<type fullname="UnityEditor.AudioManager" preserve="nothing"/>
<type fullname="UnityEditor.PhysicsManager" preserve="nothing"/>
<type fullname="UnityEditor.TimeManager" preserve="nothing"/>
<type fullname="UnityEditor.InputManager" preserve="nothing"/>
<type fullname="UnityEditor.TagManager" preserve="nothing"/>
<type fullname="UnityEditor.MonoManager" preserve="nothing"/>
<type fullname="UnityEngine.Rendering.GraphicsSettings" preserve="nothing"/>
<type fullname="UnityEngine.QualitySettings" preserve="nothing"/>
<type fullname="UnityEditor.Physics2DSettings" preserve="nothing"/>
<type fullname="UnityEngine.AudioBehaviour" preserve="nothing"/>
<type fullname="UnityEngine.Canvas" preserve="nothing"/>
<type fullname="UnityEngine.RectTransform" preserve="nothing"/>
<type fullname="UnityEngine.LightmapSettings" preserve="nothing"/>
<type fullname="UnityEngine.Sprite" preserve="nothing"/>
<type fullname="UnityEngine.Texture2D" preserve="nothing"/>
<type fullname="UnityEngine.Behaviour" preserve="nothing"/>
<type fullname="UnityEngine.MonoBehaviour" preserve="nothing"/>
<type fullname="UnityEngine.Transform" preserve="nothing"/>
<type fullname="UnityEngine.Component" preserve="nothing"/>
<type fullname="UnityEngine.GameObject" preserve="nothing"/>
<type fullname="UnityEngine.RenderSettings" preserve="nothing"/>
<type fullname="UnityEngine.AudioListener" preserve="nothing"/>
<type fullname="UnityEngine.Font" preserve="nothing"/>
<type fullname="UnityEngine.CanvasRenderer" preserve="nothing"/>
<type fullname="UnityEngine.Light" preserve="nothing"/>
<type fullname="UnityEngine.Texture" preserve="nothing"/>
<type fullname="UnityEngine.Cubemap" preserve="nothing"/>
<type fullname="UnityEngine.Camera" preserve="nothing"/>
</assembly>
<assembly fullname="Assembly-CSharp">
<type fullname="AASDKDemoScript" preserve="nothing"/>
</assembly>
<assembly fullname="UnityEngine.UI">
<type fullname="UnityEngine.EventSystems.EventSystem" preserve="nothing"/>
<type fullname="UnityEngine.EventSystems.StandaloneInputModule" preserve="nothing"/>
<type fullname="UnityEngine.UI.Button" preserve="nothing"/>
<type fullname="UnityEngine.UI.CanvasScaler" preserve="nothing"/>
<type fullname="UnityEngine.UI.GraphicRaycaster" preserve="nothing"/>
<type fullname="UnityEngine.UI.Image" preserve="nothing"/>
<type fullname="UnityEngine.UI.Text" preserve="nothing"/>
</assembly>
</linker>
{"report":{"modules":[{"name":"Animation","dependencies":[{"name":"Animator","scenes":[],"dependencyType":0,"icon":null},{"name":"AnimatorController","scenes":[],"dependencyType":1,"icon":null},{"name":"AnimatorOverrideController","scenes":[],"dependencyType":0,"icon":null},{"name":"RuntimeAnimatorController","scenes":[],"dependencyType":1,"icon":null}]},{"name":"Audio","dependencies":[{"name":"AudioBehaviour","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"AudioClip","scenes":[],"dependencyType":0,"icon":null},{"name":"AudioListener","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"AudioManager","scenes":[],"dependencyType":1,"icon":null},{"name":"SampleClip","scenes":[],"dependencyType":1,"icon":null}]},{"name":"Core","dependencies":[{"name":"Behaviour","scenes":[],"dependencyType":1,"icon":null},{"name":"BuildSettings","scenes":[],"dependencyType":1,"icon":null},{"name":"Camera","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Component","scenes":[],"dependencyType":1,"icon":null},{"name":"ComputeShader","scenes":[],"dependencyType":0,"icon":null},{"name":"Cubemap","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"CubemapArray","scenes":[],"dependencyType":0,"icon":null},{"name":"DelayedCallManager","scenes":[],"dependencyType":1,"icon":null},{"name":"EditorExtension","scenes":[],"dependencyType":1,"icon":null},{"name":"GameManager","scenes":[],"dependencyType":1,"icon":null},{"name":"GameObject","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"GlobalGameManager","scenes":[],"dependencyType":1,"icon":null},{"name":"GraphicsSettings","scenes":[],"dependencyType":0,"icon":null},{"name":"InputManager","scenes":[],"dependencyType":1,"icon":null},{"name":"LevelGameManager","scenes":[],"dependencyType":1,"icon":null},{"name":"Light","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"LightmapSettings","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"LightProbes","scenes":[],"dependencyType":0,"icon":null},{"name":"LowerResBlitTexture","scenes":[],"dependencyType":0,"icon":null},{"name":"Material","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Mesh","scenes":[],"dependencyType":0,"icon":null},{"name":"MeshFilter","scenes":[],"dependencyType":0,"icon":null},{"name":"MeshRenderer","scenes":[],"dependencyType":0,"icon":null},{"name":"MonoBehaviour","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"MonoManager","scenes":[],"dependencyType":1,"icon":null},{"name":"MonoScript","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":1,"icon":null},{"name":"NamedObject","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":1,"icon":null},{"name":"Object","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"PlayerSettings","scenes":[],"dependencyType":1,"icon":null},{"name":"PreloadData","scenes":[],"dependencyType":0,"icon":null},{"name":"QualitySettings","scenes":[],"dependencyType":0,"icon":null},{"name":"RectTransform","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"ReflectionProbe","scenes":[],"dependencyType":0,"icon":null},{"name":"Renderer","scenes":[],"dependencyType":1,"icon":null},{"name":"RenderSettings","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"RenderTexture","scenes":[],"dependencyType":0,"icon":null},{"name":"ResourceManager","scenes":[],"dependencyType":1,"icon":null},{"name":"RuntimeInitializeOnLoadManager","scenes":[],"dependencyType":1,"icon":null},{"name":"ScriptMapper","scenes":[],"dependencyType":1,"icon":null},{"name":"Shader","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Sprite","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"SpriteAtlas","scenes":[],"dependencyType":0,"icon":null},{"name":"SpriteRenderer","scenes":[],"dependencyType":0,"icon":null},{"name":"TagManager","scenes":[],"dependencyType":1,"icon":null},{"name":"TextAsset","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Texture","scenes":[],"dependencyType":1,"icon":null},{"name":"Texture2D","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Texture2DArray","scenes":[],"dependencyType":0,"icon":null},{"name":"Texture3D","scenes":[],"dependencyType":0,"icon":null},{"name":"TimeManager","scenes":[],"dependencyType":1,"icon":null},{"name":"Transform","scenes":[],"dependencyType":1,"icon":null},{"name":"Required by Animation Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.animation"},{"name":"Required by Audio Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.audio"},{"name":"Required by GameCenter Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.gamecenter"},{"name":"Required by ImageConversion Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imageconversion"},{"name":"Required by IMGUI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imgui"},{"name":"Required by InputLegacy Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.inputlegacy"},{"name":"Required by TextRendering Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.textrendering"},{"name":"Required by UI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.ui"}]},{"name":"GameCenter","dependencies":[]},{"name":"ImageConversion","dependencies":[{"name":"Required by GameCenter Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.gamecenter"}]},{"name":"IMGUI","dependencies":[]},{"name":"InputLegacy","dependencies":[{"name":"Required by IMGUI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imgui"}]},{"name":"SharedInternals","dependencies":[{"name":"Required by Animation Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.animation"},{"name":"Required by Audio Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.audio"},{"name":"Required by Core Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.core"},{"name":"Required by GameCenter Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.gamecenter"},{"name":"Required by ImageConversion Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imageconversion"},{"name":"Required by IMGUI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imgui"},{"name":"Required by InputLegacy Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.inputlegacy"},{"name":"Required by TextRendering Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.textrendering"},{"name":"Required by UI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.ui"}]},{"name":"TextRendering","dependencies":[{"name":"Font","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"Required by IMGUI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.imgui"},{"name":"Required by UI Module","scenes":[],"dependencyType":2,"icon":"package/com.unity.modules.ui"}]},{"name":"UI","dependencies":[{"name":"Canvas","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null},{"name":"CanvasGroup","scenes":[],"dependencyType":0,"icon":null},{"name":"CanvasRenderer","scenes":["Assets/AASDKDemo/Scenes/AASDKDemoScene.unity"],"dependencyType":0,"icon":null}]}]}}
\ No newline at end of file \ No newline at end of file
-out="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/tempStrip" -x="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x="/var/folders/3f/mrlf6c5d7qn5tdqc_msdhxl40000gn/T/tmp8b36e85.tmp" -x="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/TypesInScenes.xml" -d="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed" --include-unity-root-assembly="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed" --rule-set=Conservative --editor-data-file="/Users/ws/Desktop/Anti-addiction/ZAASDK/AASDK-Unity/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json" --platform=iOS --enable-engine-module-stripping --engine-modules-asset-file="/Applications/Unity/Hub/Editor/2019.4.39f1c1/PlaybackEngines/iOSSupport/Whitelists/../modules.asset"
\ No newline at end of file \ No newline at end of file
wait-for-native-debugger=0
vr-enabled=0
hdr-display-enabled=0
此文件的差异太大,无法显示。
#pragma once
// Enabling this will force app to do a hard crash instead of a nice exit when UnhandledException
// is thrown. This will force iOS to generate a standard crash report, that can be submitted to
// iTunes by app users and inspected by developers.
#define ENABLE_IOS_CRASH_REPORTING 1
// Enabling this will add a custom Objective-C Uncaught Exception handler, which will print out
// exception information to console.
#define ENABLE_OBJC_UNCAUGHT_EXCEPTION_HANDLER 1
// Enable custom crash reporter to capture crashes. Crash logs will be available to scripts via
// CrashReport API.
#define ENABLE_CUSTOM_CRASH_REPORTER 0
// Enable submission of custom crash reports to Unity servers. This will enable custom crash
// reporter.
#define ENABLE_CRASH_REPORT_SUBMISSION 0
#if ENABLE_CRASH_REPORT_SUBMISSION && !ENABLE_CUSTOM_CRASH_REPORTER
#undef ENABLE_CUSTOM_CRASH_REPORTER
#define ENABLE_CUSTOM_CRASH_REPORTER 1
#endif
#if PLATFORM_TVOS
#undef ENABLE_CUSTOM_CRASH_REPORTER
#define ENABLE_CUSTOM_CRASH_REPORTER 0
#endif
extern "C" void UnityInstallPostCrashCallback();
void InitCrashHandling();
#import "PLCrashReporter.h"
#import "CrashReporter.h"
#include "UndefinePlatforms.h"
#include <mach-o/ldsyms.h>
#include "RedefinePlatforms.h"
extern "C" NSString* UnityGetCrashReportsPath();
static NSUncaughtExceptionHandler* gsCrashReporterUEHandler = NULL;
static decltype(_mh_execute_header) * sExecuteHeader = NULL;
extern "C" void UnitySetExecuteMachHeader(const decltype(_mh_execute_header)* header)
{
sExecuteHeader = header;
}
extern "C" const decltype(_mh_execute_header) * UnityGetExecuteMachHeader() {
return sExecuteHeader;
}
static void SavePendingCrashReport()
{
if (![[UnityPLCrashReporter sharedReporter] hasPendingCrashReport])
return;
NSFileManager *fm = [NSFileManager defaultManager];
NSError *error;
if (![fm createDirectoryAtPath: UnityGetCrashReportsPath() withIntermediateDirectories: YES attributes: nil error: &error])
{
::printf("CrashReporter: could not create crash report directory: %s\n", [[error localizedDescription] UTF8String]);
return;
}
NSData *data = [[UnityPLCrashReporter sharedReporter] loadPendingCrashReportDataAndReturnError: &error];
if (data == nil)
{
::printf("CrashReporter: failed to load crash report data: %s\n", [[error localizedDescription] UTF8String]);
return;
}
NSString* file = [UnityGetCrashReportsPath() stringByAppendingPathComponent: @"crash-"];
unsigned long long seconds = (unsigned long long)[[NSDate date] timeIntervalSince1970];
file = [file stringByAppendingString: [NSString stringWithFormat: @"%llu", seconds]];
file = [file stringByAppendingString: @".plcrash"];
if ([data writeToFile: file atomically: YES])
{
::printf("CrashReporter: saved pending crash report.\n");
if (![[UnityPLCrashReporter sharedReporter] purgePendingCrashReportAndReturnError: &error])
{
::printf("CrashReporter: couldn't remove pending report: %s\n", [[error localizedDescription] UTF8String]);
}
}
else
{
::printf("CrashReporter: couldn't save crash report.\n");
}
// Now copy out a pending version that we can delete if/when we send it
file = [UnityGetCrashReportsPath() stringByAppendingPathComponent: @"crash-pending.plcrash"];
if ([data writeToFile: file atomically: YES])
{
::printf("CrashReporter: saved copy of pending crash report.\n");
}
else
{
::printf("CrashReporter: couldn't save copy of pending crash report.\n");
}
}
static void InitCrashReporter()
{
NSError *error;
UnityInstallPostCrashCallback();
if ([[UnityPLCrashReporter sharedReporter] enableCrashReporterAndReturnError: &error])
::printf("CrashReporter: initialized\n");
else
NSLog(@"CrashReporter: could not enable crash reporter: %@", error);
SavePendingCrashReport();
}
static void UncaughtExceptionHandler(NSException *exception)
{
NSLog(@"Uncaught exception: %@: %@\n%@", [exception name], [exception reason], [exception callStackSymbols]);
if (gsCrashReporterUEHandler)
gsCrashReporterUEHandler(exception);
}
static void InitObjCUEHandler()
{
// Crash reporter sets its own handler, so we have to save it and call it manually
gsCrashReporterUEHandler = NSGetUncaughtExceptionHandler();
NSSetUncaughtExceptionHandler(&UncaughtExceptionHandler);
}
void InitCrashHandling()
{
#if ENABLE_CUSTOM_CRASH_REPORTER
InitCrashReporter();
#endif
#if ENABLE_OBJC_UNCAUGHT_EXCEPTION_HANDLER
InitObjCUEHandler();
#endif
}
// This function will be called when AppDomain.CurrentDomain.UnhandledException event is triggered.
// When running on device the app will do a hard crash and it will generate a crash log.
extern "C" void CrashedCheckBelowForHintsWhy()
{
#if ENABLE_IOS_CRASH_REPORTING || ENABLE_CUSTOM_CRASH_REPORTER
// Make app crash hard here
__builtin_trap();
// Just in case above doesn't work
abort();
#endif
}
支持 Markdown 格式
你添加了 0 到此讨论。请谨慎行事。
Finish editing this message first!