UnityEngine.PhysicsModule_CodeGen.c
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#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9 (void);
// 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001 (void);
// 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94 (void);
// 0x00000004 System.Single UnityEngine.RaycastHit::get_distance()
extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543 (void);
static Il2CppMethodPointer s_methodPointers[4] =
{
RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9,
RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001,
RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94,
RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543,
};
extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk (void);
extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk (void);
extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk (void);
extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[4] =
{
{ 0x06000001, RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk },
{ 0x06000002, RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk },
{ 0x06000003, RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk },
{ 0x06000004, RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk },
};
static const int32_t s_InvokerIndices[4] =
{
14,
1092,
1092,
761,
};
extern const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule =
{
"UnityEngine.PhysicsModule.dll",
4,
s_methodPointers,
4,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};