UnityEngine.PhysicsModule_CodeGen.c 2.3 KB
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "codegen/il2cpp-codegen-metadata.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END




// 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9 (void);
// 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001 (void);
// 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94 (void);
// 0x00000004 System.Single UnityEngine.RaycastHit::get_distance()
extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543 (void);
static Il2CppMethodPointer s_methodPointers[4] = 
{
	RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9,
	RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001,
	RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94,
	RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543,
};
extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk (void);
extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk (void);
extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk (void);
extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[4] = 
{
	{ 0x06000001, RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk },
	{ 0x06000002, RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk },
	{ 0x06000003, RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk },
	{ 0x06000004, RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk },
};
static const int32_t s_InvokerIndices[4] = 
{
	14,
	1092,
	1092,
	761,
};
extern const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule = 
{
	"UnityEngine.PhysicsModule.dll",
	4,
	s_methodPointers,
	4,
	s_adjustorThunks,
	s_InvokerIndices,
	0,
	NULL,
	0,
	NULL,
	0,
	NULL,
	NULL,
};