TouchInputFieldTests.cs
10.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
using System;
using System.Linq;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.TestTools;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine.UI;
using System.Reflection;
namespace InputfieldTests
{
[UnityPlatform(exclude = new RuntimePlatform[]
{
RuntimePlatform.Android /* case 1094042 */
})]
public class TouchInputFieldTests : BaseInputFieldTests, IPrebuildSetup
{
protected const string kPrefabPath = "Assets/Resources/TouchInputFieldPrefab.prefab";
public void Setup()
{
#if UNITY_EDITOR
CreateInputFieldAsset(kPrefabPath);
#endif
}
[SetUp]
public void TestSetup()
{
m_PrefabRoot = UnityEngine.Object.Instantiate(Resources.Load("TouchInputFieldPrefab")) as GameObject;
FieldInfo inputModule = typeof(EventSystem).GetField("m_CurrentInputModule", BindingFlags.NonPublic | BindingFlags.Instance);
inputModule.SetValue(m_PrefabRoot.GetComponentInChildren<EventSystem>(), m_PrefabRoot.GetComponentInChildren<FakeInputModule>());
}
[TearDown]
public void TearDown()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
TouchScreenKeyboard.hideInput = false;
FontUpdateTracker.UntrackText(m_PrefabRoot.GetComponentInChildren<Text>());
GameObject.DestroyImmediate(m_PrefabRoot);
}
[OneTimeTearDown]
public void OnetimeTearDown()
{
#if UNITY_EDITOR
AssetDatabase.DeleteAsset(kPrefabPath);
#endif
}
protected const string kDefaultInputStr = "foobar";
const string kEmailSpecialCharacters = "!#$%&'*+-/=?^_`{|}~";
public struct CharValidationTestData
{
public string input, output;
public InputField.CharacterValidation validation;
public CharValidationTestData(string input, string output, InputField.CharacterValidation validation)
{
this.input = input;
this.output = output;
this.validation = validation;
}
public override string ToString()
{
// these won't properly show up if test runners UI if we don't replace it
string input = this.input.Replace(kEmailSpecialCharacters, "specialchars");
string output = this.output.Replace(kEmailSpecialCharacters, "specialchars");
return string.Format("input={0}, output={1}, validation={2}", input, output, validation);
}
}
[Test]
[TestCase("*Azé09", "*Azé09", InputField.CharacterValidation.None)]
[TestCase("*Azé09?.", "Az09", InputField.CharacterValidation.Alphanumeric)]
[TestCase("Abc10x", "10", InputField.CharacterValidation.Integer)]
[TestCase("-10", "-10", InputField.CharacterValidation.Integer)]
[TestCase("10.0", "100", InputField.CharacterValidation.Integer)]
[TestCase("10.0", "10.0", InputField.CharacterValidation.Decimal)]
[TestCase(" -10.0x", "-10.0", InputField.CharacterValidation.Decimal)]
[TestCase("10,0", "10,0", InputField.CharacterValidation.Decimal)]
[TestCase(" -10,0x", "-10,0", InputField.CharacterValidation.Decimal)]
[TestCase("A10,0 ", "10,0", InputField.CharacterValidation.Decimal)]
[TestCase("A'a aaa aaa", "A'a Aaa Aaa", InputField.CharacterValidation.Name)]
[TestCase(" _JOHN* (Doe)", "John Doe", InputField.CharacterValidation.Name)]
[TestCase("johndoe@unity3d.com", "johndoe@unity3d.com", InputField.CharacterValidation.EmailAddress)]
[TestCase(">john doe\\@unity3d.com", "johndoe@unity3d.com", InputField.CharacterValidation.EmailAddress)]
[TestCase(kEmailSpecialCharacters + "@unity3d.com", kEmailSpecialCharacters + "@unity3d.com", InputField.CharacterValidation.EmailAddress)]
public void HonorsCharacterValidationSettingsAssignment(string input, string output, InputField.CharacterValidation validation)
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.characterValidation = validation;
inputField.text = input;
Assert.AreEqual(output, inputField.text, string.Format("Failed character validation: input ={0}, output ={1}, validation ={2}",
input.Replace(kEmailSpecialCharacters, "specialchars"),
output.Replace(kEmailSpecialCharacters, "specialchars"),
validation));
}
[UnityTest]
[TestCase("*Azé09", "*Azé09", InputField.CharacterValidation.None, ExpectedResult = null)]
[TestCase("*Azé09?.", "Az09", InputField.CharacterValidation.Alphanumeric, ExpectedResult = null)]
[TestCase("Abc10x", "10", InputField.CharacterValidation.Integer, ExpectedResult = null)]
[TestCase("-10", "-10", InputField.CharacterValidation.Integer, ExpectedResult = null)]
[TestCase("10.0", "100", InputField.CharacterValidation.Integer, ExpectedResult = null)]
[TestCase("10.0", "10.0", InputField.CharacterValidation.Decimal, ExpectedResult = null)]
[TestCase(" -10.0x", "-10.0", InputField.CharacterValidation.Decimal, ExpectedResult = null)]
[TestCase("10,0", "10,0", InputField.CharacterValidation.Decimal, ExpectedResult = null)]
[TestCase(" -10,0x", "-10,0", InputField.CharacterValidation.Decimal, ExpectedResult = null)]
[TestCase("A10,0 ", "10,0", InputField.CharacterValidation.Decimal, ExpectedResult = null)]
[TestCase("A'a aaa aaa", "A'a Aaa Aaa", InputField.CharacterValidation.Name, ExpectedResult = null)]
[TestCase(" _JOHN* (Doe)", "John Doe", InputField.CharacterValidation.Name, ExpectedResult = null)]
[TestCase("johndoe@unity3d.com", "johndoe@unity3d.com", InputField.CharacterValidation.EmailAddress, ExpectedResult = null)]
[TestCase(">john doe\\@unity3d.com", "johndoe@unity3d.com", InputField.CharacterValidation.EmailAddress, ExpectedResult = null)]
[TestCase(kEmailSpecialCharacters + "@unity3d.com", kEmailSpecialCharacters + "@unity3d.com", InputField.CharacterValidation.EmailAddress, ExpectedResult = null)]
public IEnumerator HonorsCharacterValidationSettingsTypingWithSelection(string input, string output, InputField.CharacterValidation validation)
{
if (!TouchScreenKeyboard.isSupported)
yield break;
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.characterValidation = validation;
inputField.text = input;
inputField.OnSelect(eventData);
yield return null;
Assert.AreEqual(output, inputField.text, string.Format("Failed character validation: input ={0}, output ={1}, validation ={2}",
input.Replace(kEmailSpecialCharacters, "specialchars"),
output.Replace(kEmailSpecialCharacters, "specialchars"),
validation));
}
[Test]
public void AssignmentAgainstCharacterLimit([Values("ABC", "abcdefghijkl")] string text)
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
// test assignment
inputField.characterLimit = 5;
inputField.text = text;
Assert.AreEqual(text.Substring(0, Math.Min(text.Length, inputField.characterLimit)), inputField.text);
}
[Test] // regression test 793119
public void AssignmentAgainstCharacterLimitWithContentType([Values("Abc", "Abcdefghijkl")] string text)
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
// test assignment
inputField.characterLimit = 5;
inputField.contentType = InputField.ContentType.Name;
inputField.text = text;
Assert.AreEqual(text.Substring(0, Math.Min(text.Length, inputField.characterLimit)), inputField.text);
}
[UnityTest]
public IEnumerator SendsEndEditEventOnDeselect()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.OnSelect(eventData);
yield return null;
var called = false;
inputField.onEndEdit.AddListener((s) => { called = true; });
inputField.OnDeselect(eventData);
Assert.IsTrue(called, "Expected invocation of onEndEdit");
}
[Test]
public void StripsNullCharacters2()
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
inputField.text = "a\0b";
Assert.AreEqual("ab", inputField.text, "\\0 characters should be stripped");
}
[UnityTest]
public IEnumerator FocusOpensTouchScreenKeyboard()
{
if (!TouchScreenKeyboard.isSupported)
yield break;
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.OnSelect(eventData);
yield return null;
Assert.NotNull(inputField.touchScreenKeyboard, "Expect a keyboard to be opened");
}
[UnityTest]
public IEnumerator AssignsShouldHideInput()
{
if (Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.IPhonePlayer)
{
InputField inputField = m_PrefabRoot.GetComponentInChildren<InputField>();
BaseEventData eventData = new BaseEventData(m_PrefabRoot.GetComponentInChildren<EventSystem>());
inputField.shouldHideMobileInput = false;
inputField.OnSelect(eventData);
yield return null;
Assert.IsFalse(inputField.shouldHideMobileInput);
Assert.IsFalse(TouchScreenKeyboard.hideInput, "Expect TouchScreenKeyboard.hideInput to be set");
}
}
}
}