ProjectWindow.cs
377 Bytes
using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal class ProjectWindow
{
internal static void Repaint()
{
EditorWindow projectWindow = FindEditorWindow.ProjectWindow();
if (projectWindow == null)
return;
projectWindow.Repaint();
}
}
}